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HEY THERE! I'M FLORA

A 3D GENERALIST

SPECIALIZING IN GAMES

Portfolio

#stylized PBR #solo

#modeling & texturing #lighting & rendering

#Substance Painter #Substance Designer

#Arnold #Unity

#realistic PBR #solo

#setdressing #shading

#lighting & rendering

#Quixel Bridge #Blender

#virtual gallery #metaverse #WebGL #solo

#modeling & texturing #layout design & setdressing

#shading & effects #lookdev

#Unity

#toon shading #team development #sandbox game

#dynamic 3d assets creation #level design

#assets managemtent #implementation in engine

#Unity

WaterPlant.gif

#short film #co-direct #realtime

#character rigging & blendshape #animating

#partial modeling & texturing #lighting & rendering

#Unity

#PBR #solo

#modeling & texturing 

#Substance Painter

Rabbit_Spacesuit_rendertest_04_Camera 4.png

#app design & development #team project

#prototyping #UI engeering

#Unity

1.png

#toon shading #solo 

#modeling & texturing

#Unity

#puzzle game #gamedev #realtime

#character & rigging  #lighting & rendering

#game integration #visual scripting

#Unity

ABOUT

微信图片_20220606201009.jpg

Hey there!

My name is Yufei (Flora) Yu,

a 3D generalist with a great passion for game development and visual arts.

I graduated from School of Visual Art as a game artist in May 2020 and then worked for a year full-time at Filament Games. Most recently, I received a master's degree in Learning Design & Technology at Harvard University while working as a 3D artist with ChamonixVision.

 

My passion is to create meaningful games since I believe in the educational power of video games as not only an entertainment product but as an emerging medium of art that can motivate critical thinking, encourage empathy, and cultivate learning mindsets in pursuit of creating a better world. 

About
Contact

© 2016-2022 By Yufei Flora Yu all rights reserved.

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