HEY THERE! I'M FLORA
A 3D GENERALIST
SPECIALIZING IN GAMES
#stylized PBR #solo
#modeling & texturing #lighting & rendering
#Substance Painter #Substance Designer
#Arnold #Unity
#realistic PBR #solo
#setdressing #shading
#lighting & rendering
#Quixel Bridge #Blender
#virtual gallery #metaverse #WebGL #solo
#modeling & texturing #layout design & setdressing
#shading & effects #lookdev
#Unity
#toon shading #team development #sandbox game
#dynamic 3d assets creation #level design
#assets managemtent #implementation in engine
#Unity
#short film #co-direct #realtime
#character rigging & blendshape #animating
#partial modeling & texturing #lighting & rendering
#Unity
#puzzle game #gamedev #realtime
#character & rigging #lighting & rendering
#game integration #visual scripting
#Unity
ABOUT
Hey there!
My name is Yufei (Flora) Yu,
a 3D generalist with a great passion for game development and visual arts.
I graduated from School of Visual Art as a game artist in May 2020 and then worked for a year full-time at Filament Games. Most recently, I received a master's degree in Learning Design & Technology at Harvard University while working as a 3D artist with ChamonixVision.
My passion is to create meaningful games since I believe in the educational power of video games as not only an entertainment product but as an emerging medium of art that can motivate critical thinking, encourage empathy, and cultivate learning mindsets in pursuit of creating a better world.